Abstract
The aim of this study is to conduct an analysis of the possibilities of implementing new technologies (virtual or augmented reality) in addressing the problem of bullying and cyberbullying in the school environment. The possible outcome of the project should be a VR system that will increase the empathy and emotional intelligence of pupils and at the same time improve the school atmosphere in terms of bullying prevention. VR simulations can include different scenarios of bullying among pupils in school, the application of which can create an anonymised database of pupils' behaviour and use it to address the problem of bullying using appropriate artificial intelligence tools. The proposed system can help school psychologists and teachers in dealing with critical situations in schools. Pupil safety is a key aspect in school that affects the educational process and overall development of pupils.

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