Abstract
This thesis deals with the development of a computer game, specifically a turn-based strategy adven-ture game, in which the player controls his character in a web-based environment. By harnessing the potential of web technologies, we seek to overcome the traditional barriers of computer games by enabling play anywhere. Thanks to the accessibility of the Internet, players can play the game on their favorite devices, regardless of location or time. The key concepts of our game will be uncovering maps, collecting a variety of gear, creating unique items, and engaging in battles using spells and various tactical elements. These elements are designed to provide a deep and immersive experience, encouraging players to strategize and plan their moves carefully. By designing comprehensive functionality and attractive visual design enriched with 2D graphical elements, we aim to create a visually appealing environment that enhances the overall player experience. The game's art style and user interface have been carefully crafted to ensure they are both engaging and intuitive, allowing players to easily navigate and enjoy the game.

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